Deepfake Portraits in Augmented Reality for Museum Exhibits.
Nathan WynnKyle JohnsenNick GonzalezPublished in: ISMAR Adjunct (2021)
Keyphrases
- augmented reality
- virtual reality
- markerless
- virtual objects
- human computer interaction
- promising experimental results demonstrate
- mixed reality
- multi user
- real environment
- real scenes
- user interface
- molecular structures
- mobile augmented reality
- computer generated images
- computer vision
- learning games
- head mounted display
- real time