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FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting.
Zehao Zhu
Zhiwen Fan
Yifan Jiang
Zhangyang Wang
Published in:
CoRR (2023)
Keyphrases
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view synthesis
image based rendering
real time
graphics hardware
depth map
multi view
d scene
multiple cameras
photorealistic
depth information
intermediate views
free viewpoint video
video sequences
video data
pairwise
texture mapping
stereo matching
vision system
d objects
image sequences