"My Lockdown Escape": A Data Collection Approach based on Gamification and Crowdsourcing for Subjective Perspectives, Self-Empathy, and Memories about Past Experiences.
Andrea TocchettiSilvia Maria TalentiMarco BrambillaPublished in: EMPATHICH (2024)
Keyphrases
- data collection
- past experience
- case based reasoning
- analogical reasoning
- data analysis
- sensor networks
- wireless sensor networks
- user experience
- temporal difference
- domain knowledge
- machine learning
- user involvement
- game design
- associative memory
- user feedback
- case retrieval
- computational modeling
- case base
- game mechanics
- user interaction
- decision makers
- prior knowledge
- artificial neural networks
- reinforcement learning
- knowledge base
- artificial intelligence
- learning algorithm