Measuring and adapting behavior during product interaction to influence affect.
Miguel Bruns AlonsoCaroline HummelsDavid V. KeysonPaul HekkertPublished in: Pers. Ubiquitous Comput. (2013)
Keyphrases
- behavioral model
- personality traits
- human computer interaction
- real time
- user interaction
- social behavior
- social networks
- viral marketing
- cognitive agents
- affective states
- reinforcement learning
- decision making
- collective behavior
- communication patterns
- human interaction
- macro level
- information systems
- social factors
- behave differently