Plug-replaceable consistency maintenance for multiplayer games.
Robert D. S. FletcherT. C. Nicholas GrahamChristopher WolfePublished in: NETGAMES (2006)
Keyphrases
- consistency maintenance
- computer games
- online game
- educational games
- game play
- serious games
- game development
- imperfect information
- video games
- game design
- role playing game
- mobile games
- game theory
- game playing
- game based learning
- game theoretic
- nash equilibrium
- maximum likelihood
- multi objective
- nash equilibria
- learning tools