Improving User Comfort in Haptic Virtual Environments through Gravity Compensation.
Renaud OttMario GutiérrezDaniel ThalmannFrédéric VexoPublished in: WHC (2005)
Keyphrases
- virtual environment
- virtual reality
- virtual space
- virtual world
- natural interaction
- physical space
- physical environment
- computer graphics
- virtual objects
- haptic interaction
- haptic feedback
- multi user
- virtual characters
- interaction model
- collision detection
- virtual humans
- real environment
- computer vision
- human users
- learning processes
- learning environment
- information systems