Enhanced Player Interaction Using Motion Controllers for First-Person Shooting Games in Virtual Reality.
Przemyslaw KrompiecKyoungju ParkPublished in: IEEE Access (2019)
Keyphrases
- virtual reality
- computer animation
- game play
- virtual environment
- collaborative virtual environments
- computer graphics
- boolean games
- repeated games
- virtual space
- virtual world
- computer interface
- augmented reality
- photorealistic
- imperfect information
- image sequences
- pure nash equilibria
- human motion
- serious games
- three dimensional
- board game
- two player games
- virtual reality technology
- motion capture
- virtual humans
- game players
- interactive virtual
- computer games
- virtual museum
- optical flow
- game theory
- control system
- visual data mining
- multi sensory
- computer poker
- nash equilibria
- nash equilibrium
- camera motion
- human computer interaction
- deformable objects
- game playing
- video games
- role playing game
- virtual training
- force feedback
- weighted voting games
- digital museum
- human operators
- tangible user interface