On the Motivation and Attractiveness Scope of the Virtual Reality User Interface of an Educational Game.
Maria VirvouGeorge KatsionisKonstantinos ManosPublished in: International Conference on Computational Science (2004)
Keyphrases
- virtual reality
- educational games
- user interface
- user interface design
- design guidelines
- virtual environment
- user centered
- game design
- video games
- teachable agent
- augmented reality
- computer games
- learning tools
- photorealistic
- interactive virtual
- virtual humans
- three dimensional
- virtual world
- computer graphics
- computer animation
- online game
- game based learning
- virtual museum
- human computer interaction
- foreign language
- virtual training
- multi user
- user interaction
- virtual reality technology
- conducted an empirical study
- game play
- computer vision
- virtual space
- force feedback
- user experience
- visual data mining
- collaborative virtual environments
- tangible user interface