Identity formation in adolescent and emerging adult regular players of massively multiplayer online role-playing games (MMORPG).
Dario BacchiniGrazia De AngelisAngelo FanaraPublished in: Comput. Hum. Behav. (2017)
Keyphrases
- online game
- massively multiplayer online role playing games
- game players
- multi player
- game theory
- data mining
- high school students
- game play
- game based learning
- neural network
- social context
- repeated games
- identity management
- data sets
- rendezvous search
- boolean games
- role playing game
- learning processes
- information systems
- social networks