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The Protagonist and Their Avatar: Learner Characteristics in a Culture of Simulation.
Michael P. McCreery
S. Kathleen Krach
Amanda Nolen
Published in:
Int. J. Gaming Comput. Mediat. Simulations (2014)
Keyphrases
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e learning
learning environment
real time
simulation environment
virtual world
mathematical model
language learning
dynamic characteristics
data sets
human computer interaction
real world
sign language