View-Dependent Culling of Dynamic Systems in Virtual Environments.
Stephen ChenneyDavid A. ForsythPublished in: SI3D (1997)
Keyphrases
- dynamic systems
- virtual environment
- view dependent
- computer graphics
- photorealistic
- image based rendering
- virtual reality
- d scene
- multiresolution
- texture mapping
- multi view
- complex systems
- d mesh
- hierarchical representation
- multiple views
- virtual world
- dynamical systems
- consistency based diagnosis
- depth map
- image synthesis
- augmented reality
- model based diagnosis
- particle filter
- bounding box
- depth images
- scene geometry
- multi agent
- hand held
- image acquisition
- search space