Pathomon: A Social Augmented Reality Serious Game.
Daniel RappJonas MullerKristina BucherSebastian von MammenPublished in: VS-GAMES (2018)
Keyphrases
- augmented reality
- serious games
- virtual environment
- virtual objects
- virtual reality
- social interaction
- mixed reality
- video games
- human computer interaction
- learning processes
- game play
- educational games
- social networks
- real environment
- user interface
- game design
- real scenes
- computer games
- design principles
- learning scenarios
- live video
- molecular structures
- social networking
- camera tracking
- head mounted display
- eye tracking
- social media
- three dimensional
- knowledge base