The Emotional Impact of Camera Techniques in Cinematic Virtual Reality: Examining Frame Shots and Angles.
Zhiyuan YuCheng-Hung LoPublished in: FTC (1) (2023)
Keyphrases
- virtual reality
- virtual environment
- key frames
- three dimensional
- computer graphics
- augmented reality
- field of view
- video camera
- photorealistic
- virtual reality technology
- hand held
- video sequences
- visual data mining
- computer animation
- multiple cameras
- frame rate
- interactive virtual
- vision system
- tangible user interface
- virtual museum
- virtual space
- camera motion
- structure from motion
- virtual humans
- virtual training
- real scenes
- high speed railway
- multi sensory
- video shots
- visual features
- signal processing
- pattern recognition