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AZ66: How Can We Play with Emotions?.

Stéphan FromentMélanie GinibreStéphanie MaderAntoine SarafianAymeric SchwartzDelphine SorianoAlexandre TopolJérôme Dupire
Published in: ICEC (2009)
Keyphrases
  • receiver operating characteristic
  • neural network
  • computer vision
  • roc analysis
  • story generation
  • real time
  • information systems
  • decision trees
  • evolutionary algorithm
  • computational models
  • roc curve
  • game playing