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AZ66: How Can We Play with Emotions?.
Stéphan Froment
Mélanie Ginibre
Stéphanie Mader
Antoine Sarafian
Aymeric Schwartz
Delphine Soriano
Alexandre Topol
Jérôme Dupire
Published in:
ICEC (2009)
Keyphrases
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receiver operating characteristic
neural network
computer vision
roc analysis
story generation
real time
information systems
decision trees
evolutionary algorithm
computational models
roc curve
game playing