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Using a designed, online games based affinity space as a quasi-natural ethnographic context and experiment lab.
Constance Steinkuehler
Elizabeth King
Esra Alagoz
Yoonsin Oh
Sarah Chu
Bei Zhang
Aysegul Bakar
Crystle Martin
Published in:
ICLS (2010)
Keyphrases
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online game
online gaming
pairwise
machine learning
learning environment
context aware
educational games
virtual communities