Effects of emotional agents on human players in the public goods game.
Katharina GöttlicherSabine SteinDirk ReichardtPublished in: ACII (2009)
Keyphrases
- human players
- public goods
- computer games
- game theory
- game playing
- imperfect information
- reinforcement learning agents
- game theoretic
- game players
- evaluation function
- human computation
- perfect information
- multi agent systems
- computer programs
- incentive mechanism
- cooperative
- human experts
- game ai
- game play
- social media
- multi agent
- mechanism design
- autonomous agents
- multiagent systems
- intelligent agents
- nash equilibrium
- dynamic programming
- expert systems
- machine learning