The effect of gamification on students engagement: A preliminary study.
Kholood M. AlmotairiSalha AbdullahMaram MeccawyPublished in: GamiFIN (2020)
Keyphrases
- game mechanics
- learning environment
- student engagement
- learning gains
- learning experience
- game design
- student learning
- higher education
- distance learning
- high school
- video games
- game play
- learning process
- learning outcomes
- learning activities
- learning styles
- high school students
- serious games
- tutoring system
- collaborative learning
- mobile learning
- e learning
- college students
- distance education
- learning opportunities
- collaborative interactions
- user experience
- undergraduate students
- programming course
- peer interaction
- university students
- cognitive engagement
- student participation
- user engagement
- online learning
- conceptual understanding
- grade students
- elementary school
- intelligent tutoring systems
- learning processes
- learning tools
- educational games
- blended learning