Comparing Hand Gestures and the Gamepad Interfaces for Locomotion in Virtual Environments.
Jingbo ZhaoRuize AnRuolin XuBanghao LinPublished in: CoRR (2021)
Keyphrases
- virtual environment
- hand gestures
- human computer interaction
- hand gesture recognition
- gesture recognition
- virtual reality
- interaction model
- natural interaction
- virtual world
- user interface
- input device
- multi user
- video camera
- sign language
- virtual objects
- computer graphics
- hand movements
- interface design
- synthetic characters
- multimodal interfaces
- virtual characters
- serious games
- augmented reality
- physical space
- mobile robot
- hidden markov models
- body motions
- virtual humans
- color segmentation
- recognition algorithm
- degrees of freedom
- eye tracking
- metadata