Investigating the Possibility of Adaptation and Personalization in Virtual Environments.
Johanna Renny OctaviaChris RaymaekersKarin ConinxPublished in: UMAP (2009)
Keyphrases
- virtual environment
- virtual reality
- user modeling
- dynamic adaptation
- virtual world
- multi user
- collision detection
- physical environment
- virtual characters
- context aware
- virtual objects
- learning processes
- computer graphics
- virtual learning environments
- user profiles
- interaction model
- virtual space
- recommender systems
- physical space
- serious games
- user model
- role play
- virtual training
- synthetic characters