Desktop-CAVE for First Person Shooter Games.
Fernando RomanAnderson MacielLuciana Porcher NedelPublished in: SBGames (2010)
Keyphrases
- video games
- computer games
- game play
- game design
- educational games
- learning experience
- game playing
- nash equilibria
- user interface
- serious games
- desktop search
- coalitional games
- online game
- game based learning
- personal computer
- nash equilibrium
- game theory
- video conferencing
- monte carlo
- decision making
- game development
- genetic algorithm
- game players
- database