Investigating the roles and competencies of a tangible game facilitator.
Jean GreylingTemitope Oluwaseyi TokosiPublished in: SAICSIT (2020)
Keyphrases
- computer games
- game playing
- virtual world
- video games
- project management
- game theoretic
- game design
- multi agent systems
- game theory
- problem based learning
- augmented reality
- nash equilibrium
- real time strategy games
- data sets
- stochastic games
- conflict resolution
- educational games
- two player games
- role playing
- human players
- learning games
- social roles
- game tree search
- interaction design
- repeated games
- imperfect information
- game based learning
- game play
- serious games
- knowledge management
- cooperative