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I walk, therefore I am: a multidimensional study on the influence of the locomotion method upon presence in virtual reality.

José Luis Soler DomínguezCarla de Juan RipollManuel ConteroMariano Alcañiz
Published in: J. Comput. Des. Eng. (2020)
Keyphrases
  • virtual reality
  • virtual environment
  • three dimensional
  • mobile robot
  • knowledge discovery
  • multi view
  • dynamic environments
  • computer graphics
  • augmented reality
  • highly accurate