Rendering near-field speckle statistics in scattering media.
Chen BarIoannis GkioulekasAnat LevinPublished in: ACM Trans. Graph. (2020)
Keyphrases
- real time
- noise reduction
- sar images
- multimedia
- digital media
- ultrasound images
- computer graphics
- medical ultrasound
- ray tracing
- high fidelity
- multimedia data
- light transport
- texture mapping
- cluster of workstations
- natural images
- subsurface scattering
- cross media
- graphics hardware
- speckle noise
- image segmentation
- multiscale
- multiresolution
- d objects
- statistical methods