An empirical study on designing STEM + AI teaching to cultivate primary school students ' computational thinking perspective.
Xing LiHui XiangXiaochun ZhouHuang JingPublished in: ICDEL (2023)
Keyphrases
- computational thinking
- game design
- learning materials
- artificial intelligence
- primary school students
- online learning
- learning systems
- learning tools
- learning process
- distance learning
- machine learning
- design patterns
- distance education
- cooperative learning
- computer programming
- learning environment
- learning objects
- computer technology
- grade level