Investigating the Use of Augmented Reality and Machine Learning in Electrical Engineering Courses.
Miles Al MehdawiTobias DreesbachHenning GöslingMarcel BrinkmannPublished in: Wirtschaftsinformatik (2023)
Keyphrases
- augmented reality
- machine learning
- engineering courses
- virtual objects
- virtual reality
- real environment
- markerless
- real scenes
- mobile augmented reality
- mixed reality
- human computer interaction
- live video
- user interface
- molecular structures
- multi user
- promising experimental results demonstrate
- head mounted display
- computer vision
- learning games
- computer generated images
- learning systems
- video data
- computer generated imagery
- artificial intelligence