Investigating the impact of virtual element misalignment in collaborative Augmented Reality experiences.
Francesco VonaMichael SternNavid AshrafiTanja KojicSina HinzmannDavid GrieshammerJan-Niklas Voigt-AntonsPublished in: QoMEX (2024)
Keyphrases
- augmented reality
- multi user
- virtual objects
- face to face collaborative learning
- mixed reality
- virtual reality
- head mounted display
- markerless
- human computer interaction
- promising experimental results demonstrate
- camera tracking
- live video
- collaborative learning
- learning games
- molecular structures
- real environment
- real scenes
- user interface
- real objects
- virtual environment
- mobile augmented reality
- remote collaboration
- tangible interaction
- three dimensional