From simulation to gaming: an object-oriented supply chain training library.
Alexander VerbraeckStijn-Pieter A. van HoutenPublished in: WSC (2005)
Keyphrases
- supply chain
- discrete event simulation
- supply chain management
- inventory management
- multiagent based simulation
- operating costs
- bullwhip effect
- lead time
- supplier selection
- inventory control
- decision making
- capacity planning
- uncertain demand
- revenue sharing
- cost savings
- distribution centers
- supply chain coordination
- service level
- rfid technology
- stackelberg game
- quantity discount
- customer demand
- optimal solution
- pricing model
- market demand
- economic order quantity
- small and medium size