On the choice of programming languages for developing location-based mobile games.
Leif OppermannPublished in: GI Jahrestagung (1) (2008)
Keyphrases
- programming language
- mobile games
- mobile devices
- object oriented
- general purpose
- software engineering
- high level
- denotational semantics
- strongly typed
- lambda calculus
- database languages
- programming environment
- location based services
- database systems
- mobile phone
- object oriented concepts
- computer games
- software systems
- learning games
- location aware
- mobile learning
- database
- data management
- learning process
- artificial intelligence