Detecting Input Recognition Errors and User Errors using Gaze Dynamics in Virtual Reality.
Naveen SendhilnathanTing ZhangBen LafreniereTovi GrossmanTanya R. JonkerPublished in: UIST (2022)
Keyphrases
- virtual reality
- recognition errors
- virtual space
- virtual environment
- computer graphics
- three dimensional
- virtual world
- virtual reality technology
- automatic speech recognition
- computer animation
- spoken language
- augmented reality
- virtual humans
- multi sensory
- computer vision
- user experience
- visual data mining
- virtual museum
- user interface
- eye tracking
- user model
- interactive virtual