What Can Game Transfer Phenomena Tell Us about the Impact of Highly Immersive Gaming Technologies?
Angelica B. Ortiz de GortariPublished in: iTAG (2015)
Keyphrases
- game players
- computer games
- virtual world
- video games
- virtual environment
- game play
- educational games
- serious games
- game based learning
- game playing
- learning experience
- mobile games
- virtual reality
- digital games
- learning environment
- game design
- multi player
- legal issues
- role play
- emerging technologies
- virtual space
- learning games
- data mining
- games played
- knowledge transfer
- learning tools
- augmented reality
- multi user
- game theory
- human computer interaction
- three dimensional