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A Game-Theoretic Approach to Routing under Adversarial Conditions.

James GrossFrank G. RadmacherWolfgang Thomas
Published in: IFIP TCS (2010)
Keyphrases
  • multi agent
  • environmental conditions
  • routing algorithm
  • real time
  • sufficient conditions
  • ad hoc networks
  • routing problem
  • learning algorithm
  • computer vision
  • shortest path
  • qos routing