Immersive and collaborative Taichi motion learning in various VR environments.
Tianyu HeXiaoming ChenZhibo ChenYe LiSen LiuJunhui HouYing HePublished in: VR (2017)
Keyphrases
- virtual reality
- learning process
- virtual environment
- dynamic environments
- learning algorithm
- multi user
- active learning
- motion estimation
- supervised learning
- motion analysis
- online learning
- virtual world
- motion capture
- learning tasks
- space time
- human computer interaction
- signal processing
- prior knowledge
- learning environment