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A Survey of Real-Time Strategy Game AI Research and Competition in StarCraft.

Santiago OntañónGabriel SynnaeveAlberto UriarteFlorian RichouxDavid ChurchillMike Preuss
Published in: IEEE Trans. Comput. Intell. AI Games (2013)
Keyphrases
  • real time strategy games
  • ai systems
  • case based planning
  • artificial intelligence
  • multi agent
  • imperfect information
  • opponent modeling
  • intelligent systems
  • ai technologies