Login / Signup
A Survey of Real-Time Strategy Game AI Research and Competition in StarCraft.
Santiago Ontañón
Gabriel Synnaeve
Alberto Uriarte
Florian Richoux
David Churchill
Mike Preuss
Published in:
IEEE Trans. Comput. Intell. AI Games (2013)
Keyphrases
</>
real time strategy games
ai systems
case based planning
artificial intelligence
multi agent
imperfect information
opponent modeling
intelligent systems
ai technologies