Interaction Design Patterns for Augmented Reality Fitting Rooms.
Pietro BattistoniMarianna Di GregorioMarco RomanoMonica SebilloGiuliana VitielloAlessandro BrancaccioPublished in: Sensors (2022)
Keyphrases
- augmented reality
- design patterns
- virtual objects
- human computer interaction
- learning games
- software engineering
- object oriented
- mixed reality
- input device
- software systems
- software architecture
- live video
- virtual reality
- real environment
- head mounted display
- process model
- learning objects
- virtual environment
- camera tracking
- user interface
- databases
- real scenes
- interaction design
- expert systems