Rapid Competence Development in Serious Games - Using Case-based Reasoning and Threshold Concepts.
Ioana HulpusManuel FradinhoConor HayesLeif HokstadWilliam SeagerMick FlanaganPublished in: CSEDU (1) (2010)
Keyphrases
- serious games
- competence development
- case based reasoning
- social interaction
- learning processes
- lifelong learning
- virtual environment
- learning environment
- video games
- computer games
- design principles
- educational games
- game design
- knowledge exchange
- expert systems
- learning scenarios
- knowledge resources
- databases
- information sharing
- learning design
- developing countries