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Optimizing the Video Game Multi-Jump: Player Strategy, AI, and Level Design.
Aaron M. Broussard
Martin E. Malandro
Abagayle Serreyn
Published in:
Am. Math. Mon. (2016)
Keyphrases
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video games
game play
commercial games
artificial intelligence
expert systems
game playing
game players
machine learning
case study
knowledge representation
case based reasoning
design process
learning experience
computer aided
general intelligence
game engine