Towards the development of computational thinking in students through games.
Benjamin Maraza-QuispeOlga Melina Alejandro-OviedoWalter Choquehuanca-QuispeLita Marianela Quispe-FloresNicolas Esleyder Caytuiro-SilvaSimón Angel Choquehuayta PalominoPublished in: ICETC (2022)
Keyphrases
- computational thinking
- game design
- learning environment
- higher education
- software engineering
- student learning
- collaborative learning
- tutoring system
- case study
- intelligent tutoring systems
- learning activities
- high school
- online course
- distance learning
- learning outcomes
- high school students
- learning gains
- learning materials
- distance education
- control group
- mental models
- college students
- undergraduate students
- science learning
- grade level