Virtual Reality based tools for the rehabilitation of cognitive and executive functions: the V-STORE.
Gianluca CastelnuovoCorrado Lo PrioreDavide LiccioneGiuseppina CioffiPublished in: PsychNology J. (2003)
Keyphrases
- virtual reality
- virtual humans
- virtual environment
- collaborative virtual environments
- computer graphics
- augmented reality
- three dimensional
- virtual world
- virtual reality technology
- photorealistic
- multi sensory
- virtual museum
- force feedback
- information processing
- tangible user interface
- data mining
- computer animation
- e learning