Designing a game to explore human artefact ecologies for assistive robotics: Basing design games on an activity theoretical framework.
Frederik Victor KobbelgaardSusanne BødkerAnne Marie KanstrupPublished in: NordiCHI (2020)
Keyphrases
- theoretical framework
- conceptual framework
- learning games
- video games
- game theory
- nash equilibrium
- theoretical foundation
- computer games
- simulation game
- game engine
- game players
- game playing
- game theoretic
- game development
- game design
- game play
- educational games
- nash equilibria
- design process
- two player games
- idea generation
- pedagogical design
- innovation diffusion theory