Effects of co-player visualization in a location-based chase-and-catch game.
Gunnar MisundHarald HoloneHåkon TolsbyJoakim KarlsenAleksander ToppePublished in: Mobile HCI (2009)
Keyphrases
- game play
- two player games
- repeated games
- multi player
- boolean games
- card game
- imperfect information
- board game
- video games
- data analysis
- game mechanics
- computer games
- educational games
- pure nash equilibria
- computer poker
- game playing
- game theoretic
- massively multiplayer online role playing games
- interactive visualization
- evaluation function
- serious games
- human players
- game design
- data visualization
- game players
- location based services
- query answering
- functional dependencies
- data exchange
- self organizing maps
- digital games
- game development
- social networking
- incomplete information