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MMORPG Player actions: Network performance, session patterns and latency requirements analysis.
Mirko Suznjevic
Ognjen Dobrijevic
Maja Matijasevic
Published in:
Multim. Tools Appl. (2009)
Keyphrases
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requirements analysis
goal oriented
information systems
network traffic
real world
role playing game
data mining
machine learning
artificial intelligence
user interface
information processing
business intelligence
repeated games
multi player