Rendering Optimizations for Virtual Reality Using Eye-Tracking.
Shawn MatthewsAlvaro Uribe-QuevedoAlexander TheodorouPublished in: SVR (2020)
Keyphrases
- virtual reality
- eye tracking
- computer graphics
- photorealistic
- virtual environment
- eye movements
- human computer interaction
- eye tracking data
- three dimensional
- visual attention
- augmented reality
- virtual world
- computer vision
- eye tracker
- image processing
- virtual humans
- virtual museum
- real time
- eye gaze
- interactive virtual
- gaze estimation
- virtual space
- visual search
- d scene
- program comprehension
- collaborative virtual environments
- multimedia
- user behavior
- head motion
- depth map
- signal processing
- virtual training
- eye fixations
- virtual reality technology
- e learning
- virtual reality environments
- eye detection and tracking
- tangible user interface