CASPER: A Case-Based Poker-Bot.
Ian D. WatsonJonathan RubinPublished in: Australasian Conference on Artificial Intelligence (2008)
Keyphrases
- learning environment
- case based reasoning
- incomplete information
- case based learning
- game theoretic
- model based reasoning
- monte carlo
- imperfect information
- opponent modeling
- test bed
- neural network
- case base
- case based problem solving
- computer poker
- evolutionary algorithm
- case study
- imperfect information games
- information retrieval