Evaluation of the ARTutor augmented reality educational platform in tertiary education.
Chris LytridisAvgoustos A. TsinakosPublished in: Smart Learn. Environ. (2018)
Keyphrases
- augmented reality
- tertiary education
- learning games
- higher education
- virtual objects
- human computer interaction
- mixed reality
- virtual reality
- real time
- real environment
- camera tracking
- multimedia
- real scenes
- e learning
- live video
- computer generated images
- tangible interaction
- computer generated imagery
- games based learning
- head mounted display
- online learning
- computer vision
- machine learning