Lernzieldefinitionen für Software Engineering - The Good, the Bad and the Ugly (Definitions of Learning Outcomes for Software Engineering - The Good, the Bad and the Ugly).
Axel BöttcherVeronika ThurnerOlga NikoliaiPublished in: SEUH (2019)
Keyphrases
- software engineering
- learning outcomes
- learning experience
- learning environment
- learning processes
- collaborative learning
- learning styles
- artificial intelligence
- open ended
- object oriented
- design patterns
- university students
- cognitive load
- pedagogical agents
- individual differences
- metadata
- machine learning
- meaningful learning