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The effect of digital game-based learning on secondary level students' learning of Internet literacy.
Hakan Tüzün
Sedef Sert
Ömer Demir
Published in:
Educ. Inf. Technol. (2023)
Keyphrases
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students learning
game based learning
digital game based learning
learning platform
language learning
video games
student learning
hong kong
learning algorithm
e learning
learning environment
virtual world
high school
grade students