Hierarchies of pervasive games by storyboarding.
Oksana ArnoldKlaus P. JantkeSebastian SpundflaschPublished in: IGIC (2013)
Keyphrases
- game theory
- video games
- context aware
- game playing
- weighted majority
- computer games
- pervasive computing
- computing environments
- game theoretic
- nash equilibrium
- data mining technology
- online game
- human computation
- artificial intelligence
- educational games
- nash equilibria
- learning agents
- perfect information
- game development
- intelligent environments
- monte carlo tree search
- games played
- hierarchical structures
- digital games
- game based learning
- game play
- hierarchical structure
- resource allocation
- case study