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Towards Designing Tangible Interaction for Children with Dyslexia in Learning the Malay Language.
Siti Nurliana Jamali
Novia Admodisastro
Siti Suhaila Abdul Hamid
Azrina Kamaruddin
Abdul Azim Abdul Ghani
Sa'adah Hassan
Published in:
SCDM (2018)
Keyphrases
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learning algorithm
learning process
reinforcement learning
knowledge acquisition
supervised learning
computer vision
three dimensional
end users
knowledge representation