Bright-side and Dark-side Effects of Gamification on Consumers' Adoption of Gamified Recommendation.
Jiandong LuGuo ChenXiaolei WangYuqiang FengPublished in: PACIS (2022)
Keyphrases
- user interaction
- user experience
- information systems
- innovation diffusion theory
- recommender systems
- information overload
- information technology
- collaborative filtering
- e government
- theoretical framework
- mobile devices
- opinion mining
- technology adoption
- supply chain
- user preferences
- recommendation systems
- factors that influence
- success factors
- widespread adoption
- game mechanics