Play and the Exhibition: The problematic fun of showcasing of videogames in informal and formal contexts.
Gregor WhiteLynn H. C. LoveClare BrennanPublished in: EVA (2020)
Keyphrases
- video games
- playing games
- formal contexts
- computer games
- game playing
- formal concepts
- game design
- concept lattice
- game play
- formal concept analysis
- quest atlantis
- learning experience
- educational games
- game mechanics
- attribute reduction
- game based learning
- learning tools
- virtual environment
- serious games
- game development
- rough set theory
- pattern recognition